Kulakov Y. Kohan A., Hrapov V.

A method for constructing traffic based on multipath routing is proposed. The main advantage of designing traffic based on multipath routing is that you do not need to recalculate all the paths every time, it is enough to select paths from a lot of generated ones, and to perform reconfiguration only for the generated paths.
The application of game theory and the principle of self-similarity allowed to achieve the required level of QoS service quality and to evenly load all the paths.

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