Dorohiy I., Shpyta H..

This article offers a set of methods for implementing adaptive mechanisms in the non-linear gaming environment, which allow gaming artificial intelligence to respond properly to unexpected player’s actions and adapt to his playing style to improve the quality of the game experience. These methods are considered from the perspective of intellectual assets and rules of game design. Article conducts a thorough analysis of existing solutions in the field, answers the question of the usefulness of adaptive mechanisms and offers solutions of problems which are associated with the use of presented technologies and often become an obstacle for videogame AI developers.

Download (pdf)